Your machine, armed for your game.
A machine of your own, at the same price whatever you run on it. Then add the filtering you need, and nothing else.
Prices and capacities are placeholders, to confirm before launch.
From order to ssh
The machine you just built, brought online step by step. Keep scrolling.
Clock00:00
- 01 / 05The datacenterYour VPS lands on the point of presence closest to your players.
- 02 / 05The machineThe cores, memory and NVMe bays of your plan are reserved for it.
- vcpu4 threads
- ram8 Go
- nvme80 Go
- 03 / 05The systemThe image is written to disk and your SSH key is added.
- [..]partitioning the disknvme0n1 · 80 Go
- [ ]copying the imageDebian 12
- [ ]configuring the networketh0 · ipv4
- [ ]adding the SSH keyed25519
- [ ]first boot
- 04 / 05The filterYour game's profile is placed in front of the address: its ports pass, everything else is dropped.
Port Action 22, 3389, 53, 80 base 30120/udp profile FiveM / RedM everything else dropped - 05 / 05OnlineThe address answers. All that's left is to connect.Online203.0.113.42
$ ssh [email protected]
Features
Root access
The machine is yours. Install what you want, the way you want.
NVMe storage
Fast disk on every machine, with no box to tick.
Console and reinstall
Restart, reinstall or start over from your client area.
Backups
One-click backup, plus scheduled automatic ones.
Live traffic
What comes in, what gets blocked, what reaches your machine. Continuously.
Profiles on demand
Add or drop a filtering profile whenever you like, the bill follows.
The next attack won't take your server down.
Pick your plan, we switch on your game's profile.